RannBhumi - Official Trailer
RannBhumi - Official Trailer

Focused on sound design and Wwise implementation for interactive game audio in Unity and Unreal Engine.

Projects

A collection of sound design, interactive audio, and media projects.

Experience

Professional experience across sound design, interactive audio, and media production.

Oct 2021 - Apr 2024

Sound Designer

Totality Corp

Worked on sound design, audio integration, and implementation support for mobile titles including RannBhumi, Vijay Dash, Ludo, and Rock Paper Scissors. Collaborated with developers inside Unity and contributed to marketing audio, interactive audio workflows, and AI-assisted audio experimentation.

Jan 2019 - Present

Sound Designer / Audio Freelancer

Freelance

Worked across sound design, recording, editing, post-production, and commercial audio projects for independent artists, brands, and media clients.

Jan 2019 - Dec 2020

In-house Audio Engineer

R & B Studios

Managed studio sessions including vocal dubbing, multi-instrumental tracking, recording, editing, mixing, and mastering while working with artists, musicians, and senior engineers.

Nov 2017 - Jun 2018

Intern

Audioqube

Assisted senior producers during recording and mixing sessions while learning studio and production workflows.

About Me

Sound designer focused on interactive game audio, Wwise implementation, and audio workflows for Unity and Unreal Engine, with experience across games, media, and commercial audio projects.

Interactive Audio

Wwise Implementation, Unity & Unreal Audio Workflows

DAWs

Reaper, Pro Tools, Studio One, Logic Pro

Resume

Download my resume to see more details about my experience and skills.

Download Resume

Contact

Available for sound design, game audio, and interactive media projects.

Email: ameya.devkar@gmail.com

Phone: +91-7738477084 / +91-9769660506

Location: Mumbai, India